How to Use Those Handy Blend-If Sliders!
Got a little creative here and thought I would share what motivated me. Recently I purchased this little gem of a book called Digital Art Wonderland by Angi Sullins and Silas Toball. They do some incredible creative work and include several tutorials on how to make textures and create interesting fun images. So I decided to try out what they were showing and just start playing. Blend If sliders were a big part of the effects in their examples. So what am I talking about? These are the very under-used sliders that create the most interesting effects once you start applying them. They have been in Photoshop since the first version, which is hard to believe. Lots of the very creative work you are seeing in today’s digital art uses these sliders. To get to them, the Layer Style for a layer has to be opened. There are a few of ways to find the Layer Styles: 1) From the Menu, go to Layer -> Layer Style -> Blending Options; 2) Click on the fx icon at the bottom of the Layers Panel and select Blending Options; or 3) The easiest way is to double-click on the layer (not the thumbnail or layer title but just on the empty part of the line) and Blending Options dialog box automatically opens up. Once opened, towards the bottom are the Blend If sliders. The strips represent the darkest to lightest parts of your image – just like the strip in the Levels Adjustment Layer. If the black tab is pulled to the right, then the dark parts of your image to the left of the tab will be removed – the more the tab is moved right, the more pixels are removed. The same goes for the white tab – pull left and anything white to the right will be removed. The tabs can be split by ALT-clicking on them – this creates a smooth transition between the pixels that can and can’t be seen – the area between the tabs is the fade area. With no split, there will be an abrupt edge change, which sometimes you want. This Layer affects the layer you are working on and those pixels are removed; Underlying Layer removes the pixels from the layers below and how they blend with this layer. The rather rough edges of the corners in the shown texture is the result of using the Blend If sliders. I am never sure what I will get when applying these sliders, but it can prove to be quite interesting. See this screenshot for how the Layer Style looked after adding the White Hawaiian Flowers layer.
My basic background texture is actually layered textures from all sorts of places: 1) VP-Brown Paper 4 on the bottom (this texture came from Advanced Photoshop #84’s CD); 2) Caleb Kimbrough Subtlegrunge 2 was added and in the Layer Style the This Layer black tab was split and set to 121/166 – this gives the beautiful dark edge around the image; 3) a New Layer was created and French Kiss Splatter4-01 and 02 were painted in a dark color and set to 78% opacity; 4) Tim in Ohio’s Mr. Wilson’s Front Porch was set to Luminosity blend mode, 68% layer opacity, and in the Layer Style the Underlying Layer white tab was set to 142 (no split); and 5) Flypaper’s Taster Elysium texture was set to Overlay at 61% opacity. This provided a really nice base texture to use in the top and last images.
Once I created the texture, the rest of the image was pretty easy to do. First a White Hawaiian Flowers object I had created from an earlier post was placed on top. The settings used are in the above screenshot for the Layer Style. A Hue/Saturation Adjustment was clipped to the flower layer (ALT+Click between the layers to clip) and the Hue of the flowers was set to -141 to blend in nicely with the texture colors. A Levels Adjustment Layer was also clipped to the flowers and the Midtone tab was set to 0.35. It still looked too plain for me, so Painted Textures Black Friday Set 1-Floral Swirl was added and set to Overlay at 56%. In the Layer Style the Underlying Layer black tab was split and set to 62 and 93. A New Layer was created and some petal outlines were painted in with a small brush set to 12% opacity, and using a sampled color to emphasize some areas that were washed out slightly. The last step was to add a Curve Adjustment Layer to pop the color a little. In the layer mask, the right top corner was slightly painted out so it did not push the eye into the image too strongly.
You can see how great the Blend If sliders work on an image – they can really change the whole effect of an image. Angi and Silas and many of the really great texture creatives use these sliders all the time. If you are interested in getting unique perspectives or interesting textures, it is worth learning how they work and their book gives some wonderful examples and tutorials on how to do this.
…..Here is another image inspired by the Digital Art Wonderland book. Below I have gone to great length to show you how the various combinations of layer styles and Blend If sliders are working together to give the results for each of the items in the above image. You don’t have to understand it all – just get a feel for the steps that can be done to get a very unique look. Also there are some great resources at these links (some are free downloads and some are not) if you need some new ideas. This is basically a two-step process: create a unique texture and then add your own elements to get a charming personal image.
Once again a texture was created before adding elements to the image. The texture was created using these components: Lost and Taken‘s Hand stained paper 11 texture; Isabelle Lafrance Photography Christmas 2011-Lift texture and in the Layer Style Blending Options, the B Channel was unchecked and the Blend Mode was set to Overlay at 100% layer opacity; a New Layer was created and Nakatoni Custom Brushes Amazing Texture 2 (does not appear to be available anymore but any soft grunge brush would do) at 1500 pixels was used to create a beautiful textured effect that combined the soft pink and light yellow foreground and background colors – the layer was completely covered and set to 32% layer opacity; on a New Layer French Kiss Spatter4 Brush 21 was set to 3719 pixels and a greenish color and a few splats were painted on the layer – the layer opacity was then set to 23%; a New Layer was created and in a light pink foreground color, the Straight Grunge Lines by DieheArt was used to add lines across the image – the layer opacity was set to 52%; and a New Layer was created and the foreground color was changed to a light brown tone and also painted across image – the layer opacity was set to 41%.
Now for the various items. On a New Layer the first item added was a big dark green flower brush 1997 by Brush Lover (these used to be posted at BrushLovers.com but they do not appear to be available anymore – but there are many other choices at this site) at 1600 px and set to 72% opacity. An object added was from Obsidian Dawn’s Fairies Brushes oo12. Since it was black, a Solid Color Fill Layer set to a darkish pink was used for a color. On the brush layer, the Layer Style was opened and a Bevel and Emboss was selected and set to the default and a Depth of 164; and Stroke set to 3 pixels, Position Outside, Opacity 72% and Color set to White. That gave the cutout edge around the brush. A vector from Buburu Resources called Pink and Green Clipart which was a plant, flowers, and butterfly on top, was added – since I only wanted the butterfly, I removed the rest of the vector. The layer was set to Luminosity Blend Mode at 67% opacity. In the Layer Style, lots of things were done: This Layer white tab was set to 213/255; Underlying Layer black tab was set to 79/128; Outer Glow was applied using a reddish color sampled from the Fairy layer and Size set to 8; Pattern Overlay was applied using a Normal Blend Mode, Opacity 100%, 10 Splatters Patterns by Idealhut – pattern 09 at 87% Scale; and Color Overlay sampling a light tan color from image using Normal Blend Mode and Opacity of 39%. A Text Layer was created using Beyond Wonderland font set to a light pink color. The layer was set to 65% opacity and a Layer Style set to Outer Glow set to Dissolve blend mode, Noise 20%, and Size 98 px; Pattern Overlay set to Normal Blend Mode, 100% opacity, and Photoshop’s Watercolor Pattern Bockingford Rough; and Color Overlay using a orange-tan color set to 71% opacity. Playful Flowers vector by Dryicons.com was added and once again the Layer Style was opened – in Blend If This Layer white tab was set to 139/223, and a Drop Shadow using an Opacity of 64%, Distance of 12 and Size of 5. The Layer was set to Color Dodge at 80% opacity. Kim Klassen‘s Frame It was applied on a New Layer and transformed to fit – a light pink color was used and the layer opacity was set to 50%. The last object was the Dirigible4 by NadinePau stock – a Layer Style was applied using Blend If This Layer black tab at 51/74; Drop Shadow set to Color Blend Mode, 100% opacity, Distance 11 px, and Size 9; and Bevel & Emboss set to a Depth of 100 and Size of 5 px. A Levels Adjustment Layer was added on top to increase the Midtone colors and add some contrast.
Just another example of what you can get with those Blend If sliders. They can definitely give an image a totally different look. The above is an image of some yellow gerberas in a pot on my porch. This image turned out pretty crazy but once again it was a lot of fun to do – and that is why you do this! The first thing done was to work on the bottom layer that is covered up here. Last week I took some pix of clouds that were all broken up by shooting straight up and a brush was created. That is why you see a little bit of cloud along with some texture that was added on another layer. 2 Lil’ Owls (see my Tidbits Blog sidebar for website link) Bokeh Grunge Set 5 overlay was placed above all this to soften the image. Then a composite of the image was made (CTRL+ALT+SHIFT+E) was created on top and taken into Topaz (website link in sidebar of my Tidbits Blog) Simplify 4 – Watercolor II preset was used and the pot and flowers were painted out with a brush set to .62 opacity. With a little clean-up, I ended up with a really pretty flower picture, but nothing special. The layer was duplicated and to get the funny hanging effect, the top layer was created by using Photoshop’s Lens Correction filter with the Remove Distortion at +50 and Scale of 67% as a Smart Object. A layer style was added and these styles were applied: Stroke set to 9 pixels; Outer Glow using a light pink color set to Normal, 75% opacity, Spread of 19% and Size 250 px; and Drop Shadow with an opacity set to 75, Angle 52, Distance 40 and Size of 4. On a New Layer, one brush stroke of Midnight Touch’s rEgrets I’ve Had a Few Sampled Brush #6 at 500 px. was applied. Then the Blend If This Layer slider’s black tab was split (click ALT+click to split) and set to 6/55 and the Underlying Layer black tab was set to 188. Then the default Bevel & Emboss, Stroke, Inner Glow and Outer Glow were added to create an interesting white flying egret. The Blend If sliders make the wing slide under the top left corner paint. These were grouped and turned into another Smart Object. The Layer Mask Hides Effects was checked and then a layer mask was added to the image. Some of the edges caused by the layer styles could then be softly painted out. One of the final steps involved adding Nik Color Efex Pro 4′s Solarization filter set to Method 1, Saturation 50%, and Elapsed Time 50%. That’s what made the back pop – and that is where you can see the white area that was the Blend If sliders letting the layer underneath show through. Really interesting effect. Not sure how I feel about this image, but it was a good example of what you can do with the sliders.
This image was created using one of the tutorials in the Wonderland book – didn’t think I would like doing it but was a lot of fun creating it. It basically involved taking some old master paintings that you like and combining them into something different. This image contains three paintings I admire with areas masked so they blend together nicely. Then Topaz Clarity’s High Contrast and Color Pop II preset was added to get the colors to work together better. Then Topaz Simplify 4 was a applied to a duplicate layer and Watercolor II was used with the Transparency set to .30 so some of the original poked through. My palm tree object with a Gradient Overlay Layer clipped to it was added to get the color correct in the trees. Kim Klassen’s Cloth & Paper Touch texture was used as an overlay and set to 50% opacity. (See my How to Create an Overlay Out of a Texture blog on how to do this.) Text was ExtraOrnamentalNo2 font. A Levels Adjustment was added increasing the contrast a little and setting Output Levels to 15/255 for a bit of a hazy look. The last step involved adding the texture shown above on top and setting it to Difference blend mode at 100% opacity. The Blend If This Layer black tab was set to 0/77 and the white tab was set to 80/183. The Underlying Layer black tab was set to 0 and the white tab was set to 178/233.
I hope you get a chance to try out these sliders. Also turn off the Channel R or G or B check box(es) and move the Fill slider around to see how the colors in the image are affected. (This was done on the texture for I Can Fly image above.) And of course keep trying out the different blend modes in this dialog box. It all adds together to give some very unique results. Have fun experimenting!…..Digital Lady Syd