This week posting another oldie but goodie from my Tidbits Blog and a newer image with some of my favorite newer filters. I loved the way the above image turned out – never expected it to be this pretty considering it was an image I snapped while standing on the street in front of our hotel. It is Nelson Monument (in center) and Acropolis (aka National Monument of Scotland on left corner) on Calton Hill – I did not get to visit this site but wish I had. This was not difficult to process once I got going. After cleaning up a rather boring image, Topaz (for website link see my Tidbits Blog sidebar) Simplify was opened and a preset I call the John Barclay BuzSim Setting preset was used. I listened to one of John’s excellent videos on Topaz Labs and created this preset which has a very subtle result. (The settings are: Simplify: Colorspace RGB, Simplify Size 0.19, Details Boost 1.00, and Details Size 0.20; Adjust: Brightness 0.01, Contrast 1.08, Saturation 1.03, Saturation Boost 1.15, Structure 1.00, and Structure Boost 1.00; and Edges: Edge Type – Color Edge Normal, Edge Strength 0.00, Simplify Edge 0.30, Reduce Weak 10.00, Reduce Small 0.20 and Flatten Edge 0.00.) Next I added 2 lil Owls (for website link see my Tidbits Blog sidebar) Workshop 6 – Texture 1 which has the beautiful turquoise and light yellow sky color – the layer was set to Overlay Blend Mode. The beautiful text was supplied by my favorite Shadowhouse Creations – his Text Brush 5. I actually clipped a bright green Color Fill Adjustment Layer to the text (to clip just ALT+click between the two layers and the color fill adjustment layer will only affect the layer below) – then the text layer was set to 55% opacity. Another 2 Lil’ Owls Texture – texture 4 was used as an overlay frame. A light yellow Color Fill Adjustment Layer was clipped to the texture file. A Curves Adjustment Layer where the red, green and blue channels were adjusted to get this slight vintage feel. The last thing done was to add a Color Fill Adjustment Layer to the whole image using a soft cream color (#c6c3bd) and the Nelson Monument was painted out in the layer mask so the eye is drawn to that area of the image.
This image from the Ormond Memorial Art Museum and Gardens in Ormond Beach, Florida, used the same Topaz Simplify preset by John Barclay and just used Topaz Texture Effects 2’s Facing Fast preset. This time the effect was removed from the foreground flowers and Nik Viveza 2 was used to add a little vignette effect to the image. Texture Effects does a really great job of giving vintage effects and it is always fun to try out the different presets and combinations by adding new sections to get some great results.
Had a lot of fun as usual – never get tired of this!…..Digital Lady Syd
Decided to do something different with this bronze giraffe sculpture this week. It is part of the Philip Hulitar Sculpture Garden in West Palm Beach and was created by Henry Mitchell in 1959 – and was one of my favorites at the Garden. This workflow actually began with finding an image in an old 2003 Digital Photo magazine that used Find Edge and Gaussian Blur filters, which were blended into a black background to get a nice sketchy look.
Since I have Topaz (see my Tidbits Blog for website link) Simplify, it was used instead of the Find Edge filter. My final image does not look like the original image from 2003, but since Photoshop now has so many more nice features, I believe it is a better result.
So the first step was to apply Topaz Simplify 4 using an old preset I created called SJ S Ramelli (not sure where these settings were found: Global Adjustments – Simplify: Colorspace RGB, Simplify Size 0.28, Feature Boost 0, Details Strength 0.00, Details Boost 1.00, Details Size 0.20, Remove Small 0.00, and Remove Weak 0.10; Adjust: Brightness 0.08, Contrast 1.00, Saturation 1.44, Saturation Boost 1.00, Dynamics 0.42, Structure 1.00, Structure Boost 1.00; and Edges: Edge type Mono Line – Normal, Edge Strength 2.40, Simplify Edge 0.42, Reduce Weak 16.39, Reduce Small 0, Fatten Edge 0.82; and Finishing Touches: Vignette – Vignette Strength -0.42, Vignette Size 0.10, Vignette Transition 0.60, and Vignette Curvature 0.66; and Transparency – Overall Transparency 0.12). This actually gave a pretty nice effect just by itself!
Next a Black Solid Color Fill Adjustment Layer was added above the background layer. This way, the color can be changed quickly if a different background is wanted. It was left to black in this case.
On a stamped layer (CTRL+ALT+SHIFT+E) the giraffes were roughly selected using the Quick Selection Tool and the new Select and Mask panel (old Refine Edge panel) was opened. I just figured out that for me, once in this panel, sometimes instead of using the Onion Skin View, I prefer the On White View set to about 70% opacity – then the Brush which is the third icon down on left was used to paint in or out areas that needed to be cleaned up. This way a very good selection can be obtained – the Refine Edge brush was not even needed. The panel was closed selecting the Output To: New Layer with Layer Mask in dropdown. The Select and Mask panel did a very good job, but more clean up work was needed on the layer mask. The key is to get a really good layer mask, and it may take some effort to finish cleaning up the mask, to get a good result.
Since the faces were getting lost in the texture of the image, the original background layer was copied and placed on top with a black layer mask (CTRL+I in layer mask to make black). With a really low opacity brush of 12%, the faces were very softly painted back to show the eye and ear details. On another stamped layer the Lighting Effects filter in Photoshop was used to light up the giraffes – emphasis was placed on the faces and necks, and not so much on the legs. Note that a a soft yellow color (R249/G245/B98) was used and the original texture of the image was added back using the Red Channel set at a Height of 9. By trying different channels and heights, very different results can be achieved. See screenshot below of the settings for this layer.
Since the image still lacked a little pizzazz, on a New Layer a little vine regular brush was selected, but I was very tempted to use a Glitter brush. Just wanted a brush to give a bit of fantasy look to the image. To add color into the brushstrokes, a Pattern Overlay layer style (double click on a layer to open Layer Style Panel) using a pattern with orange and bluish tones was added to it. The layer was set to a lower layer opacity.
The image now has that fantasy look which I really like.
These dainty dandelions were taken at F/2.8 with my Nikon 60 mm Macro Lens with a Bower 0.5 x High Resolution Digital Lens with Macro added to the lens. I love the results I get with this set up. I wanted to try another fantasy image using similar workflow as above on the giraffes. This time, instead of using the Quick Selection Tool and the Selection and Mask panel, the now free Nik Silver Efex Pro 2 was used to select these blooms. Below is a Screenshot of how this was achieved. It leaves in tack all the little odd ball edges that would be impossible to get, even with the new and improved PS panel. Using the Control Points really helps select the weed. When back in PS, the stems and centers of the weeds were lightly painted back a white layer mask to add back a little color in these areas.
Then some clean up was done on a New Layer to further paint black on any areas that are not totally darkened out. On a stamped layer, Lucis Pro 6.0.9 was used to further define the edges (Enhance slider set to 143 and the Assign Original Image Color was set to 0/100%. (See my Digital Lady Syd Reviews Lucis Pro 6.0.9 (Now Affordable!) blog.)
Next the Vine brush was used again with a different Pattern added in the Layer Styles Pattern section. Here is something to note: When Layer Styles are added to a layer, it is best to duplicate the layer and rasterize it to maintain the color in the layer style. That is what I had to do here, duplicate the layer, rasterize it (right click on layer and select rasterize – it will flatten just that one layer), then turn the eyeball off on the original layer in case it is needed to go back into to adjust. On another New Layer Kyle T Webster’s Inkbox Spatter Punk brush was used to give the glitter effect and set to layer opacity of 72%.
A couple Lighten and Darken Curves Adjustment Layers were used to dodge and burn the image in the flowers. (See my How To use Curves Adjustment Layers to Dodge and Burn an Image Blog.) Also a New Layer was created, set to overlay, and with a light yellow color on a soft small round brush, the centers of the flowers were painted in to add a little emphasis to the focal points. (See my How To Add a Spot of Light blog.) The last step was to create another stamped layer and apply Topaz Detail to the image – this time to soften some of the puffy flower areas that had become a bit too crunchy looking. Used the Soft and Dreamy III preset and painted out the colored background so it was not affected by the preset inside the plug-in. Then applied it and added a white layer mask. This time painted out areas of the flowers that I wanted to remain detailed.
This was fun to try out the Lighting Effects Filter in PS which I do not use nearly enough. I am also getting more comfortable with the Select and Mask panel in the latest version of PS CC. The one that surprised me most was how the flowers in the second image could be selected pretty closely with the Silver Efex Pro – very easy to do! This is it for this week – hope you have had a chance to try out some of these Photoshop effects – they are really good!…..Digital Lady Syd
This week I only have this one example using an image taken at Harry Potter Land in Universal Studios Orlando, but it works well for this very useful technique. Since I have been learning more about the brush engine in Photoshop, I discovered a rather useful way to link a part of the texture of the background to the brush being used to paint over the image.
Here are the beginning steps to making this image. First converted image to 8-bit (Image ->Mode->8-bit) so the brushes will paint faster. The sky was a very bland flat blue color so it just seemed to be begging for something to perk it up. Topaz (see sidebar at my Tidbits blog for website link) Detail 3 was applied for an overall image sharpening and then some basic spot cleaning was done since my camera sensor was a little dirty.
Owl Steps: Next an owl brush from a set called harry_potter_brushes_by_nyvelvet-d4qcowz was applied on a New Layer by clicking just once at 100% brush opacity to get a nice owl outline. On another New Layer underneath, some brown was painted in the owl wings and head, then on another New Layer white was painted in other parts of the owl to make it stand out and look painted – just used a regular soft brush at 100% opacity. These three layers were grouped (highlight the layers and press CTRL+G) and named Owl.
A stamped layer was created (CTRL+ALT+SHIFT+E) on top and this layer was opened up in Topaz Simplify where the BuzzSim III preset was applied to use as an underpainting. This broke up the image into a really nice color palette that can be used to sample colors for painting over the main objects. Note you do not have to use Simplify (or Detail above), these are just some ways I am experimenting. An underpainting could be created using different Photoshop filters or adjustments layers. I plan on covering this topic at a later date. Used Topaz ReMask to remove the sky and the selection was loaded as a layer mask from the plug-in (check ReMask settings at bottom to set this up) although Photoshop could easily have used for this as it was a very easy selection. Now a texture needed to be added underneath to fill up the sky and various ones were tried. I settled on French Kiss Atelier Georgia texture (see sidebar at my Tidbits blog for website link) which gave the image a nice painterly feel. Obviously the Simplify BuzzSim edges in the towers looked bad, but it is now time to make a brush to smooth these out.
Creating Brush Steps: A brush was made right in this image by turning off all the layers except the texture layer. Next use the Rectangular (or Elliptical) Marque Tool and select a small portion of the texture that represents an area that might make a nice brush. Press CTRL+J and it copies the brush selection up onto its own layer. Turn off the full texture layer and on top of the sample layer, add a Threshold Adjustment Layer to get a strong nice black and white look – all brushes have to be in black and white tones or it will not pick up the texture. I think my Threshold Level was set to 162. Highlight the brush layer under the adjustment layer and go to Edit -> Define Brush Preset. Down at the bottom of your Brush Presets Panel is your new brush. The new Brush now needs to be turned into a pattern, so on a New Layer a one stroke click was done with the new 208 pixel brush at 100% opacity in a black color. With the Marque Tool again just the brush stroke was selected and then go to Edit -> Define Pattern and name it the same as your brush. Deselect and highlight all three layers to put into another group and name brush and pattern.
Now the rest of the Brush in the Brush Panel must be set up. The Brush Tip Shape size was set 30 pixels and Spacing 56% – keep the Size small but play around with the Spacing watching the Preview area. Next in Shape Dynamics the Control was set to Off and the Angle Jitter to 4% – just enough to give a bit of variation. The last step involved adding the new brush pattern that was just created. By clicking on the down arrow next to the current texture, the last entry should be the new brush pattern just created – select it. Set the Scale to 131% – needs to be set over 100% so no obvious patterning is observed. If you are using the CC or CC 2014 versions of Photoshop, adjust the Brightness and Contrast sliders – I used Brightness -19 and Contrast 11. Make sure the Texture Each Tip is checked and change Mode to Multiply. Depth was set to 100% and Depth Jitter to 59%. All these settings can be manipulated until you get a stroke you like, but these are settings I used on this image. A new Brush Preset was created with these new settings by clicking on the Create New Brush icon at the bottom of the panel. A video going over these brush and pattern steps is below in case you got lost in the description.
Finalizing the Image: Several New Layers were painted using just this Regular Brush to paint over the objects – no mixer involved – and by sampling in the different colors that Simplify supplied, the image could be painted fairly quickly. Basically I like to sample a darker similar color and paint over a light one and vice versa to get a nice blend effect. Since the texture adds enough empty space in the stroke the colors blend nicely and it also looks somewhat like the added large sky texture. This does not have to be painted perfectly and it will give a totally painted look. It really was a lot of fun and did not take too long to complete. A Pattern Adjustment Layer with the new pattern set to 100% Scale was put on top. The layer opacity was set to Normal at just 3% layer opacity – just gave a little bit more of the overall texture. On a stamped layer, a Radial Filter was added in Camera Raw to help draw the focus to the top cupola.
Update: I just added a Tidbits Blogs called A Little More Painting with a Texture Brush where I finished up the image started in the video and got a very different result. Check it out for a couple more tips.
Hope you get a chance to try this – as you can see from the video, a different texture gives a very different brush – some are better and some are worse, but it is nice to be able to match the added texture to the paint brush strokes so the objects fit more smoothly into the texture. Have a good week!…..Digital Lady Syd
This week I decided to do the same image using different painting effects to see which ones I like the best. Since I was surprised by how nice Alien Skin’s Snap Art 3 plug-in performed in last week’s blog, I thought I would compare it to other programs and see if it was really that good. I wanted to keep to an Oil Paint look, but not all the software supports this. I must admit this is not a very scientific comparison since I used different steps for the different results each software presented – but it still gave me a feel for what painterly looks can be achieved with a little manipulation. This picture was taken along the International Coastal Waterway in Ormond Beach on a very windy day – the clouds were building. It is probably not the best image but I thought it made a good test choice since it had lots of foreground details and color, and a beautiful landscape cloud expanse in the background, All the examples started with the same basic brightening done in Lightroom and then applying Nik’s fabulous Viveza plug-in in Photoshop. (See my Nik’s Viveza 2 Plug-In – A Hidden Gem! blog.)
Alien Skin’s Snap Art 3
I really like the very final look Snap Art gave this image above. The Oil Paint (dry brush) was used as the basis for this image with several slider changes made to get the final look. For more info on the post-processing settings, see Image 1 at end of blog. This plug-in is definitely a good choice if you want this type of look. (See my blog Digital Lady Syd Reviews Alien Skin Snap Art 3 for other examples of what this plug-in will do.)
Photoshop’s Oil Paint Filter
This image is one I created in Photoshop CC using the Oil Paint Filter, which was added in Photoshop CS6 (although it is available for CS4 and CS5 users by using the Pixel Bender Panel). I did a rather popular blog a while back that gives definitions of what each slider does and what effect is creates for both versions – see my Photoshop’s CS6 (and Pixel Bender’s) Oil Paint Filter blog. In fact I used it to help me create this image along with a recent short tutorial by Mark S. Johnson on Planet Photoshop called Luminous Painting Effect Using Oil Paint Filter. As I said in my previous blog, it is not a look I would use a lot since it definitely has a Photoshop look to it, but it gives a pretty rendition of this image. Apparently it is very popular effect since it is used in most recent tutorials for creating the oil painting look in Photoshop. The Jack Davis Action image below also uses this effect but a little differently. For information on the settings used here, see Image 2 info located at the bottom of the blog.
This image took a lot longer than I thought it would. Since Topaz (for website link see sidebar in my Tidbits Blog) Simplify 4 is such a terrific plug-in for us creative types, I though it would whiz through this comparison. Instead I had a hard time getting a good oil painting look and never did get what I wanted without cheating a little. So above is what I came up with by applying Topaz Clarity, Adjust, and a new one coming out next week (I will add that info in once released but I needed the plug-in to get the effect I wanted) and never did use Simplify! The trick was to add a texture afterwards in Photoshop set to Hard Light at 34% opacity and desaturate it so it looks like an oil painting. Now that does not mean that I don’t like Simplify’s oil paint look, it just means it did not work on this image. (Check out my Digital Lady Syd Related Blogs listed below for some that really worked.) One of the issues in Simplify was a little webbing in the foreground grass which can be an issue for this plug-in on some images. For the actual settings and texture info, check out Image 3 below.
Jack Davis Wow Smart Object Painting 1 Action
Thought I would show you what Jack Davis’ action does for this photo since he does add several filters together in this action to get this result. It still uses the Oil Paint filter in Photoshop, like image 2 above, but it does look different when added in a group with the other filters. I also ran it twice on the image like I suggested in my Can You Get a Painting Look With a Photoshop Action? Jack Davis Can! blog. Check out this link for download information for this free action and the blog tells you most of the specifics to get this effect. Also see Image 4 for a little more info. I really like the result as I did the results from my previous blog.
This image uses Media Chance’s stand-alone Dynamic Auto-Painter that paints images in all sorts of styles and there are effects that can be downloaded to add to their presets. I have not used this program in a while and am not real proficient with it, but it gives some really interesting results and I felt it was worth a mention. The files must in 8-bit mode in JPG format. Other than that, it appears it has lots of options including masks that can be saved as PSD files. This image used Whistlers Rainbow for painting and I let it run for 14023 iterations. By placing the brush over areas you want emphasized, you can direct where more detail is applied. This is a really cool program and you should check it out if you want to try something different. I personally felt this look was pretty good. For a few more details, check out Image 5 below.
Auto-Painting with Corel Painter II
I wanted you to see what a nice result you can get with the incomparable Corel Painter – this took just a few minutes. I am not that proficient with this program, but the Auto-Painting technique is quite nice. Unfortunately I could not find an Oil Paint brush in my version to use when auto-painting, so the Acrylics Captured Bristle Brush was used. If I understand correctly, many people using Painter use the auto-painting function for underpainting an image and then paint on top the details. This image would look great if I knew how to use the actual brushes effectively in Painter. It does look quite a bit like the Snap Art plug-in, which is to Snap Art’s credit since it is quite a bit less expensive. For info on how this image was processed, check out Image 6 below.
There are a couple other ways to get a really nice painterly effect. The brilliant Russell Brown has developed two scripts panels to use inside Photoshop that guides you along as you paint. The oldest is called the Adobe Painting Assistant which has different download links for CS6 and CS5 versions – just keep scrolling. The newest panel is the Adobe Watercolor Assistant Panel that can only be used with CS6 and on. These are all free downloads at this link. The Watercolor Painting Assistant takes some practice to get a really nice result, but it will give a beautiful result. See my blog Dr. Brown’s Painting Assistant Panel for CS6 and CS5! and Think Pink! Rally for the Cure Pink Rose for more information on the older and more user-friendly Painting Assistant Panel. I will also mention another Digital Painting program called PostworkShop 3 which has received some excellent reviews for its beautiful results. Their website has some excellent resources for using the program. I have not had time to try it, but I hope to in the near future. There are some older Photoshop plug-ins that I remember from days past like Virtual Painter and Twisted Pixels, but I do not remember if they were that good. And I even tried out my old PhotoArtMaster Gold stand alone that was given away in a magazine by the now defunct fo2pix.com. (Lots of webbing occurred using this program.) It was a lot of fun just to try them out. I hope we have advanced our painterly form a little from those times.
Well, I hope you got to see what a variety of plug-ins and programs are out there to use for painting. At this point, I am not sure which one I would go with – it totally depends on the image. In this case I still like Alien Skin’s Snap Art 3 rendition the best although also liked the soft effect with Photoshop’s Oil Paint filter image. It was fun to take just one image and try different styles just to get a feel for the differences. If you have a chance you should try this out. And you can always learn to paint with the Mixer and Bristle Brushes in Photoshop and probably get even better results!…..Digital Lady Syd
Digital Lady Syd Related Blogs:
Painterly Effect using Topaz Detail and Simplify
Getting a Nice Painterly Landscape Effect with Topaz Simplify and Texture
Corel Painter and Photoshop Together to Create a Pastel Painting
Topaz Adjust Using Painting Venice Preset – Beautiful Effect!
Topaz Simplify Artistic Workflow
How to Get That Creative Painterly Look
Adobe Photoshop CS5′s Mixer Brushes
For All Examples: In Lightroom the Lens Profile was added and Remove Chromatic Aberration was checked. Auto Tone was applied and Clarity (+67), Shadows (+73), Highlights (-92), and Vibrance (+47) were then adjusted before going into Photoshop. The Background layer was duplicated and by right clicking on the layer and selecting Converted To Smart Object. Nik’s Viveza plug-in was opened and no control points were used, which is unusual for me. Instead Brightness was set to -30%, Saturation 26%, Structure 28%, Shadow Adjustment -67%, Warmth 12%, and all other sliders set to 0%.
Image 1: A composite (stamped) layer was created by pressing CTRL+ALT+SHIFT+E and it was converted into a Smart Object. The Snap Art plug-in was opened and these settings were applied. The Oil Paint (dry brush) preset was selected leaving the default settings in place for the Background tab. In the Color tab these settings were applied: Brightness 11, Contrast -40, Saturation 42, and Temperature -18. No changes were made in the Canvas tab. In the Layers tab, three layers were created and used the same Mask Tool setting of Feather 50 and Amount 53. Layer 1 had only the pink flowers selected and these were the settings: Effect Detail, Brush Size -54, Photorealism 61, Paint Thickness -28, Paint Stroke Length -34, Stroke Color Variation -54, and Brush Style Default Brush. Layer 2 selected the stems to the flowers and these were the settings: Effect Detail, Brush Size -15, Photorealism 0, Paint Thickness 48, Paint Stroke Length -34, Stroke Color Variation 40, and Brush Style Bristle Brush. Layer 3 selected parts of the clouds that needed more attention. These were the settings: Effect Detail, Brush Size 100, Photorealism -100, Paint Thickness -76, Paint Stroke Length 100, Stroke Color Variation 9, and Brush Style Soft Brush. Basically these settings were chosen by just experimenting and seeing what looked good in the image. A New Layer back in Photoshop was created and the Spot Healing Brush tool was used on a couple places in the image to remove distractions. That is all that was done to this image.
Image 2: Following Mark’s video, a Levels Adjustment Layer was added on top of the Viveza filter layer and set to Screen blend mode. A composite (stamped) layer was created by pressing CTRL+ALT+SHIFT+E and it was converted into a Smart Object. By going to Filter -> Blur -> Gaussian Blur with a radius of 34.6, a nice soft glow appearance was created. The layer blend mode was set to Multiply. Another composite layer was created and also turned into a Smart Object. This time Filter -> Oil Paint was added and the following settings were applied: Stylization 3.57, Cleanliness 10, Scale 0.55, Bristle Detail 8.1, Angular Direction 264.6, and Shine 1.2. A layer mask was applied and using a 30% opacity brush, the flowers were lightly painted back just give a little more detail in the image along with the shoreline in the background. A Curves Adjustment layer was added on the very top and using the little hand, the curve was dragged up a little. It ended up that my left edge point was moved to Input 0/Output 23 and that was it.
Image 3: This time a Composite layer was created and Topaz Clarity was applied – I love this plug-in, maybe as much as Detail! First started with a Reset and here were the settings: Dynamics: Micro Contrast 0.30, Low Contrast -0.19, Medium Contrast 0.91, and High Contrat -0.11; Tone Level: Black Level 0, Midtones 0.27, and White Level 0.42; and HSL: Sat: Red -1.00, Orange -1.00, and Magenta 0.14; and Lum: Red 0.30, Yellow 0.52, Green -0.55. The Opacity for the whole section was set to 62% and the foreground rock was selected in the Mask so the HSL settings only applied to that area. Once out of the plug-in, a black layer mask was added and just the rock and cloud areas were painted back. Next another composite layer was created and Topaz Adjust was opened up. Started with Stylized Collection – Painting-Venice preset (one of my favorites). Then added Diffusion settings: Softness 0.29, Diffusion 0.93, and Diffusion Transition 0.50. In the Local Adjustments section, the Brush Out brush was set to Opacity .50 and the leaves to the flowers were painted back, then set to 1.00 and the flowers were painted back in the mask. The Sky was painted back using a brush set to .20 and the blue area was painted over in one long sweep. A last new filter was applied that basically just correct some color issues here. Back in Photoshop the last step involved add one of Melissa Gallo’s textures from Painted Textures called Snowy Sky set to Hard Light at 34% – A Hue/Saturation Adjustment Layer was clipped to it (ALT+Click between the layers to clip) and the Saturation was set to -100. This way only the textured brush strokes show up but no color. (See my Tidbits Blog Getting a Nice Painterly Landscape Effect with Topaz Simplify and Texture.)
Image 4: This imaged used the default settings for the filters except for the Oil Paint filter where the same settings as for Image 2 were used. The layer was set to 72% opacity. Then a Composite was made on top and turned into a Smart Object. The action was run again. This time these settings were changed: Oil Paint filter – Stylization +10, Cleanliness 0, Scale 223, Bristle Detail 2, Angular Direction 264.6, and Shine .15; and Rough Pastels filter was set to Stroke Length 7, Stroke Detail 20, Scaling 67, Relief 4 and Top Right. This layer was set to Overlay blend mode and 68% layer opacity. A black layer mask was added and the sky was painted back.
Image 5: This image started as the same places as the others – just converted it to an 8-bit mode jpg to work on it in Dynamic Auto-Painter. By clicking the brush on the flowers while the program was running, I was able to get a little more emphasis on this area. The image was brought back into Photoshop for some clean up. A Color Balance Adjustment Layer was used to add more yellow into the image – in Midtones Yellow was set to -31. In the Curves Adjustment Layer, all the individual channels were adjusted to get the correct balance of colors. A composite layer was created and then a Gaussian Blur filter was applied with the radius set to 2.3, just enough to blend some of the painting lines on the rock. Then the flowers and shoreline were painted back slightly in a layer mask.
Image 6: The image was taken into Painter II with the Lightroom and Viveza changes. I changed the Underpainting settings that were set to Classical Color Scheme to Brightness +27%, Contrast -55%, Hue +2%, Saturation -8%, Value -17%, and Smart Blur 0%. The Acrylics Captured Bristle Brush from the Smart Stroke Brushes category was selected and Scribble Large was used in the Stroke Box. Very basic stuff here. Hopefully I will learn how to use this program better. Once the painting was finished, it was brought back into Photoshop where a clean up layer was created. A Curves Adjustment Layer, Color Balance Adjustment Layer and Selective Color Adjustment Layer were added to get the contrast and color correct.
Got a little creative here and thought I would share what motivated me. Recently I purchased this little gem of a book called Digital Art Wonderland by Angi Sullins and Silas Toball. They do some incredible creative work and include several tutorials on how to make textures and create interesting fun images. So I decided to try out what they were showing and just start playing. Blend If sliders were a big part of the effects in their examples. So what am I talking about? These are the very under-used sliders that create the most interesting effects once you start applying them. They have been in Photoshop since the first version, which is hard to believe. Lots of the very creative work you are seeing in today’s digital art uses these sliders. To get to them, the Layer Style for a layer has to be opened. There are a few of ways to find the Layer Styles: 1) From the Menu, go to Layer -> Layer Style -> Blending Options; 2) Click on the fx icon at the bottom of the Layers Panel and select Blending Options; or 3) The easiest way is to double-click on the layer (not the thumbnail or layer title but just on the empty part of the line) and Blending Options dialog box automatically opens up. Once opened, towards the bottom are the Blend If sliders. The strips represent the darkest to lightest parts of your image – just like the strip in the Levels Adjustment Layer. If the black tab is pulled to the right, then the dark parts of your image to the left of the tab will be removed – the more the tab is moved right, the more pixels are removed. The same goes for the white tab – pull left and anything white to the right will be removed. The tabs can be split by ALT-clicking on them – this creates a smooth transition between the pixels that can and can’t be seen – the area between the tabs is the fade area. With no split, there will be an abrupt edge change, which sometimes you want. This Layer affects the layer you are working on and those pixels are removed; Underlying Layer removes the pixels from the layers below and how they blend with this layer. The rather rough edges of the corners in the shown texture is the result of using the Blend If sliders. I am never sure what I will get when applying these sliders, but it can prove to be quite interesting. See this screenshot for how the Layer Style looked after adding the White Hawaiian Flowers layer.
My basic background texture is actually layered textures from all sorts of places: 1) VP-Brown Paper 4 on the bottom (this texture came from Advanced Photoshop #84’s CD); 2) Caleb Kimbrough Subtlegrunge 2 was added and in the Layer Style the This Layer black tab was split and set to 121/166 – this gives the beautiful dark edge around the image; 3) a New Layer was created and French Kiss Splatter4-01 and 02 were painted in a dark color and set to 78% opacity; 4) Tim in Ohio’s Mr. Wilson’s Front Porch was set to Luminosity blend mode, 68% layer opacity, and in the Layer Style the Underlying Layer white tab was set to 142 (no split); and 5) Flypaper’s Taster Elysium texture was set to Overlay at 61% opacity. This provided a really nice base texture to use in the top and last images.
Once I created the texture, the rest of the image was pretty easy to do. First a White Hawaiian Flowers object I had created from an earlier post was placed on top. The settings used are in the above screenshot for the Layer Style. A Hue/Saturation Adjustment was clipped to the flower layer (ALT+Click between the layers to clip) and the Hue of the flowers was set to -141 to blend in nicely with the texture colors. A Levels Adjustment Layer was also clipped to the flowers and the Midtone tab was set to 0.35. It still looked too plain for me, so Painted Textures Black Friday Set 1-Floral Swirl was added and set to Overlay at 56%. In the Layer Style the Underlying Layer black tab was split and set to 62 and 93. A New Layer was created and some petal outlines were painted in with a small brush set to 12% opacity, and using a sampled color to emphasize some areas that were washed out slightly. The last step was to add a Curve Adjustment Layer to pop the color a little. In the layer mask, the right top corner was slightly painted out so it did not push the eye into the image too strongly.
You can see how great the Blend If sliders work on an image – they can really change the whole effect of an image. Angi and Silas and many of the really great texture creatives use these sliders all the time. If you are interested in getting unique perspectives or interesting textures, it is worth learning how they work and their book gives some wonderful examples and tutorials on how to do this.
…..Here is another image inspired by the Digital Art Wonderland book. Below I have gone to great length to show you how the various combinations of layer styles and Blend If sliders are working together to give the results for each of the items in the above image. You don’t have to understand it all – just get a feel for the steps that can be done to get a very unique look. Also there are some great resources at these links (some are free downloads and some are not) if you need some new ideas. This is basically a two-step process: create a unique texture and then add your own elements to get a charming personal image.
Once again a texture was created before adding elements to the image. The texture was created using these components: Lost and Taken‘s Hand stained paper 11 texture; Isabelle Lafrance Photography Christmas 2011-Lift texture and in the Layer Style Blending Options, the B Channel was unchecked and the Blend Mode was set to Overlay at 100% layer opacity; a New Layer was created and Nakatoni Custom Brushes Amazing Texture 2 (does not appear to be available anymore but any soft grunge brush would do) at 1500 pixels was used to create a beautiful textured effect that combined the soft pink and light yellow foreground and background colors – the layer was completely covered and set to 32% layer opacity; on a New Layer French Kiss Spatter4 Brush 21 was set to 3719 pixels and a greenish color and a few splats were painted on the layer – the layer opacity was then set to 23%; a New Layer was created and in a light pink foreground color, the Straight Grunge Lines by DieheArt was used to add lines across the image – the layer opacity was set to 52%; and a New Layer was created and the foreground color was changed to a light brown tone and also painted across image – the layer opacity was set to 41%.
Now for the various items. On a New Layer the first item added was a big dark green flower brush 1997 by Brush Lover (these used to be posted at BrushLovers.com but they do not appear to be available anymore – but there are many other choices at this site) at 1600 px and set to 72% opacity. An object added was from Obsidian Dawn’s Fairies Brushes oo12. Since it was black, a Solid Color Fill Layer set to a darkish pink was used for a color. On the brush layer, the Layer Style was opened and a Bevel and Emboss was selected and set to the default and a Depth of 164; and Stroke set to 3 pixels, Position Outside, Opacity 72% and Color set to White. That gave the cutout edge around the brush. A vector from Buburu Resources called Pink and Green Clipart which was a plant, flowers, and butterfly on top, was added – since I only wanted the butterfly, I removed the rest of the vector. The layer was set to Luminosity Blend Mode at 67% opacity. In the Layer Style, lots of things were done: This Layer white tab was set to 213/255; Underlying Layer black tab was set to 79/128; Outer Glow was applied using a reddish color sampled from the Fairy layer and Size set to 8; Pattern Overlay was applied using a Normal Blend Mode, Opacity 100%, 10 Splatters Patterns by Idealhut – pattern 09 at 87% Scale; and Color Overlay sampling a light tan color from image using Normal Blend Mode and Opacity of 39%. A Text Layer was created using Beyond Wonderland font set to a light pink color. The layer was set to 65% opacity and a Layer Style set to Outer Glow set to Dissolve blend mode, Noise 20%, and Size 98 px; Pattern Overlay set to Normal Blend Mode, 100% opacity, and Photoshop’s Watercolor Pattern Bockingford Rough; and Color Overlay using a orange-tan color set to 71% opacity. Playful Flowers vector by Dryicons.com was added and once again the Layer Style was opened – in Blend If This Layer white tab was set to 139/223, and a Drop Shadow using an Opacity of 64%, Distance of 12 and Size of 5. The Layer was set to Color Dodge at 80% opacity. Kim Klassen‘s Frame It was applied on a New Layer and transformed to fit – a light pink color was used and the layer opacity was set to 50%. The last object was the Dirigible4 by NadinePau stock – a Layer Style was applied using Blend If This Layer black tab at 51/74; Drop Shadow set to Color Blend Mode, 100% opacity, Distance 11 px, and Size 9; and Bevel & Emboss set to a Depth of 100 and Size of 5 px. A Levels Adjustment Layer was added on top to increase the Midtone colors and add some contrast.
Just another example of what you can get with those Blend If sliders. They can definitely give an image a totally different look. The above is an image of some yellow gerberas in a pot on my porch. This image turned out pretty crazy but once again it was a lot of fun to do – and that is why you do this! The first thing done was to work on the bottom layer that is covered up here. Last week I took some pix of clouds that were all broken up by shooting straight up and a brush was created. That is why you see a little bit of cloud along with some texture that was added on another layer. 2 Lil’ Owls (see my Tidbits Blog sidebar for website link) Bokeh Grunge Set 5 overlay was placed above all this to soften the image. Then a composite of the image was made (CTRL+ALT+SHIFT+E) was created on top and taken into Topaz (website link in sidebar of my Tidbits Blog) Simplify 4 – Watercolor II preset was used and the pot and flowers were painted out with a brush set to .62 opacity. With a little clean-up, I ended up with a really pretty flower picture, but nothing special. The layer was duplicated and to get the funny hanging effect, the top layer was created by using Photoshop’s Lens Correction filter with the Remove Distortion at +50 and Scale of 67% as a Smart Object. A layer style was added and these styles were applied: Stroke set to 9 pixels; Outer Glow using a light pink color set to Normal, 75% opacity, Spread of 19% and Size 250 px; and Drop Shadow with an opacity set to 75, Angle 52, Distance 40 and Size of 4. On a New Layer, one brush stroke of Midnight Touch’s rEgrets I’ve Had a Few Sampled Brush #6 at 500 px. was applied. Then the Blend If This Layer slider’s black tab was split (click ALT+click to split) and set to 6/55 and the Underlying Layer black tab was set to 188. Then the default Bevel & Emboss, Stroke, Inner Glow and Outer Glow were added to create an interesting white flying egret. The Blend If sliders make the wing slide under the top left corner paint. These were grouped and turned into another Smart Object. The Layer Mask Hides Effects was checked and then a layer mask was added to the image. Some of the edges caused by the layer styles could then be softly painted out. One of the final steps involved adding Nik Color Efex Pro 4′s Solarization filter set to Method 1, Saturation 50%, and Elapsed Time 50%. That’s what made the back pop – and that is where you can see the white area that was the Blend If sliders letting the layer underneath show through. Really interesting effect. Not sure how I feel about this image, but it was a good example of what you can do with the sliders.
This image was created using one of the tutorials in the Wonderland book – didn’t think I would like doing it but was a lot of fun creating it. It basically involved taking some old master paintings that you like and combining them into something different. This image contains three paintings I admire with areas masked so they blend together nicely. Then Topaz Clarity’s High Contrast and Color Pop II preset was added to get the colors to work together better. Then Topaz Simplify 4 was a applied to a duplicate layer and Watercolor II was used with the Transparency set to .30 so some of the original poked through. My palm tree object with a Gradient Overlay Layer clipped to it was added to get the color correct in the trees. Kim Klassen’s Cloth & Paper Touch texture was used as an overlay and set to 50% opacity. (See my How to Create an Overlay Out of a Texture blog on how to do this.) Text was ExtraOrnamentalNo2 font. A Levels Adjustment was added increasing the contrast a little and setting Output Levels to 15/255 for a bit of a hazy look. The last step involved adding the texture shown above on top and setting it to Difference blend mode at 100% opacity. The Blend If This Layer black tab was set to 0/77 and the white tab was set to 80/183. The Underlying Layer black tab was set to 0 and the white tab was set to 178/233.
I hope you get a chance to try out these sliders. Also turn off the Channel R or G or B check box(es) and move the Fill slider around to see how the colors in the image are affected. (This was done on the texture for I Can Fly image above.) And of course keep trying out the different blend modes in this dialog box. It all adds together to give some very unique results. Have fun experimenting!…..Digital Lady Syd
Been under the weather this week so I thought I would just go through my basic Topaz (for website link see my Tidbits Blog sidebar) Simplify 4 workflow. Nothing too fancy, but always a lot of fun to work with Simplify. The image above is a composite of a variegated leaf from Hawaii and the body of a Palamedes Swallowtail Butterfly that was in my penta flowers. The butterfly body was selected and placed on its own layer before moving into the leaf image. On a composite image some of the colors in the leaves were swapped around using the new Topaz Clarity and then Topaz Simplify 4 was applied using my Tulip Preset to get the pretty colors. (The preset settings if you would like them are as follows: oost 0, Details Strength .80, Details Boost 1.29, Details Size 0.96, Remove Small 0.10, and Remove Weak 0.2o; Adjust: Brightness 0.02, Contrast 1.11, Saturation 0.60, Saturation Boost 2.06, Dynamics 0, Structure 1.00, and Structure Boost 1.00; and Edges – Color Edge: Normal, Edge Strength 0.00, Simplify Edge 0.60, Reduce Weak 24.00, Reduce Small 0.20, and Fatten Edge 0.00.) While still in Simplify, another preset was applied, Sketch -> Pastel II preset with Transparency: Overall Transparency set to 0.52. The layer was duplicated and a Gaussian Blur was added to soften the details in the background. With a layer mask, the leaf and butterfly were painted back. On another composite layer, the wings effect was created using the CS6 Oily Classic Blender #4 Mixer Brush to smooth out the rough edges that are a dead give-away that you used Simplify. Just put an OnOne PhotoFrame effect on image (this program is no longer available) and FrenchKiss Studio 3 WhiteWash texture set to Soft Light to give a painterly effect. There were a few other steps and tweaks to get the color pop but overall it followed the workflow below. I love using the Mixer Brushes – always adds that more realistic feel to the Simplify images.
…..This may not be the perfect photo, and obviously I was not that enamored with it until Lightroom 5 came out with their Upright correction, but the more I looked at this image, the more interesting it was. And the color in the image turned out to be quite striking. Below you can see what is going on with all the people. What a treasure trove! You can see all kinds of activities and expressions with just the people in front of this busy cathedral. Very cool!
This follows one of my pretty basic workflows for getting a crisp artistic look to an image, not exactly painterly, but not a photographic effect either.
- After using Lightroom to straighten up the image at least to an acceptable amount, the image was cleaned up in Photoshop and a sharpener added for clarity of the detail lines. Now is a good time to use both Topaz DeNoise and Detail – I use them both before doing any real painting or filtering of an image.
- Next Topaz Simplify 4 is used starting with one of their presets, changing it, and saving as my own preset if I like the results and think I would want to use it again. The above images used this preset: Used Painting -> Watercolor preset as a starting point, then adjusted the following settings. Simplify: Color Space YCbC4, Simplify Size 0.46, Feature Boost 1, Details Strength 1.87, Details Boost 0.20, Details Size 0.58, Remove Small 0.10 and Remove Weak 0.20; Adjust: Brightness 0.02, Contrast 0.82, Saturation 0.85, Saturation Boost 2.06, Dynamics 0, Structure 1.00, and Structure Boost 1.00; and Turned off Edges Section.
- A layer mask is added to the Simplify layer and areas are painted out where more detail was to be added.
- A Hue Saturation Adjustment Layer is added to adjust colors, green in the above case.
- A New Layer is created and a Regular or Mixer Brush is selected, an artistic feel is added to the image. Above I used CS6 Oily Classic Blender Mixer Brush #4 (found in the CS6 Mixer Brush Tool Presets when Mixer Brush Tool is selected) for the tree branches to give a more “painterly” look to the image – this brush is excellent for smoothing out jagged edges on any of your images. The opacity of that layer was then set to 46%
- Another New Layer was created to paint out distractions like wrong colors on white that draws the eye.
The last step for the Cathedral image was to add another a Hue/Sat Adj Layer to get rid of purple color in sign on Church (used a black layer mask and painted back just the sign in white). To see a different way I processed the same image, check out my Tidbits Blog called Lightroom 5′s New Upright Adjustments Section.
Used exactly the same workflow above except in the Topaz Simplify 4 preset, I also checked the Tones section and set the Tone Strength to .67. Some of the grasses did not look natural, so with a 30% soft black brush, parts of the detail in the grasses were painted back to give a more natural look and not so computer generated feel. I find Topaz does seem to do this if you do not get the Simplify slider set just right – that is OK because you will probably want to clean it up in Photoshop a little anyway. The Hue/Saturation Level was set to Colorize and a yellow color used (Hue 298/Saturation 63/Lightness -23). Then a Pastel Brush was used to paint the white blow out daisy flowers that now look yellow, with a couple pink colors to add interest. Several New Layers were created and the petals and edges of the petals were painted using pastel brushes with texture added and the Pencil Tool Watercolor Salt brush to paint around the edges of the flowers to give some additional texture to the flowers. This time two of Melissa Gallo’s Painted Textures were added on top – 2 for Friday Set 5 Green Lake texture set to Soft Light at 77% opacity, and Set 2 Creamsicle set to Pin Light at 37% opacity. Both had a Hue/Saturation Adjustment Layer clipped to them with the Saturation slider to -100 so no color, just texture, was added to the image. I used my free Default SJ Thin Double Edge Frame layer style to finish up.
Just one final image using the same workflow. This is a lovely little dasha in the countryside near the city of Minsk in Belarus – definitely has that fairytale look to it. The Simplify preset used was the Painting -> Dynamic Boost Warm preset, where the Simplify Size was set to 0.37, the Feature Boost to 2, and the Vignetting was turned off. I used OnOne’s PhotoFrame instead. On the Simplify layer, a layer mask was added and with a black soft brush set to 30% opacity, the detail was added back into the area where it was needed to keep it from looking too cookie-cutter. Used the Mixer Brush layer to clean up a few things. Some Curves, Levels, and Hue/Saturation Adjustments Layers to balance out everything and that was it!
It takes a while to get a really good look, but the plug-in definitely helps get you started. Hope this gives you a little bit of a workflow to help get started using this plug-in effect if you have not tried it before. I really love this plug-in – it is easy to use and easy to fit into an artistic workflow. I am not sure there are any other plug-ins on the market that do exactly what this one does. Lots of fun!…..Digital Lady Syd
Digital Lady Syd Related Blogs:
Getting a Nice Painterly Landscape Effect with Topaz Simplify and Texture
Using Topaz Simplify for That Artistic Feel!
Painterly Effect using Topaz Detail and Simplify
Topaz Simplify and Lens Effects Saves an Image!
This week I am just doing a post for the above image only – it took a long time to complete and I thought I would go over the workflow I used to create this rather current look. I have seen very similar images of famous cities around the world in large poster format. This is an image of the street outside the London Bridge Station in Southwark, London (Boroughs High Street). I took this shot, without getting run over for some reason, during a Scott Kelby PhotoWalk where I joined a British group. It was a total blast and if you have not participated in his PhotoWalks, it is definitely worth the time – great way to meet local fellow photographers and it is free. Below is the original image – I thought you might find that interesting. Not an image that would normally catch my eye.
So how do you get the final image effect? The original image was a good choice for starters since street scenes lend themselves nicely for this look – this particular image has lots of color and detail in it before doing anything to it. Lightroom 5 was used to do a couple things. In the Lens Correction section the new Upright function using the Auto button was first selected. This straightened the image up instantly. The next important thing to do was the crop. After that was done, just minor tone adjustments were made before it made its way into Photoshop. I am finding I use the Auto Upright button on almost all my images now. (See my Tidbits Blog Lightroom 5′s New Upright Adjustments Section.)
I decided I wanted a painterly look so the first place I went was to Topaz (see my Tidbits Blog sidebar for website link) Simplify 4 – this filter gives so many options and presets to try out different looks on your images. Here is what I did to get the image below. In Simplify the Oil Painting B&W preset was applied with the overall transparency set to 0.15 – the opacity of the Simplify layer was reduced to 69%. A white layer mask was added to bring back the detail to all the people’s faces. One of my favorite texture people, Kim Klassen‘s Gentle Whisper texture was added on top and set to Soft Light blend mode at 35% opacity. A Curves Adjustment Layer was used next with a very slight drag down on the curve to increase the contrast a little. I thought I was done and below is what I had created. It was starting to look pretty interesting.
I came back to the image a few days later and just started playing around with it. I actually did three other iterations before I got the final look I wanted. The final image was completed by first adding several steps to the file above, then flattening and finishing up on a different file – this was mainly because the file size was getting too large to handle.
Three layers were added to the second image file using three different grunge brushes and painting different colors into different parts of the image. I used a pinkish-red color for three strips, a light tan on a few of the distant buildings, and pink for the top edge where the bridge bottom shows. It really is not too hard to experiment around and get the look you want. I did use a Burlap texture with the brush to get a nice rough edge. Just be sure you put each color on a separate New Layer so you can play with the opacity and color after the fact. Next Topaz Detail 3 was applied using the Overall Strong Detail II setting – normally I would not use that much but a black layer mask was applied and just the signs were painted back sharp. The Detail was run again to get sharper edges where I needed them. When I do this, I paint on the mask using a 60 pixel brush set to 30% opacity – in fact this brush I use all the time. A New Layer was created to paint out the license plate numbers – just sampled the solid area and painted over them. This is the end of the first file. A composite layer was created on top (CTRL+ALT+SHIFT+E) and saved. The image below is where I am now at.
To get the final effect, the image had to be opened in Photoshop CS5 so Mike’s Kill White filter could be run from Adobe’s Pixel Bender filter which only runs on CS4 and CS5. This is one of the main reasons I have left CS5 on my computer. It is still the best filter for removing white in my opinion, and the one using Pixel Bender is better than their regular filter, which will now run on CS6-32 bit only. (Try removing the white in a layer and applying different layer styles or filters to it to get different effects.) Moving right along now, this file was opened in CS6-64 bit where I merged all but the top Kill White layer. On the Kill White layer, that shows holes were the white was, the layer style dialog was opened (double click outside thumbnail on the layer to open) and the Blend Mode was changed to Hard Light. The Blue Channels check box was turned off which popped in some nice cool gray colors that I really liked. In the Underlying Layer sliders, the black tab was split (ALT+click in the middle and pull apart) and set to 0/167 and the white tab was moved as one tab and set to 226. This adjusted the blue tone colors a little bit. The Fill Opacity was set to 55%. I still wanted more color splattered throughout the image but I did not want it to take away from the total image. A Pattern Fill Adjustment Layer (Layer -> New Fill Layer -> Pattern) was added above and several patterns were tried. I settled on one I would never have thought would work – flashtuchka-d3e5lmu floral vintage patterns using the 10flo pattern (a black, pink and white rose pattern) at 515% Scale. If you look at the upper right tones, you can see a bit of the flowers in the grunge effect. The opacity was set to 60%. Four layers were created on top using Kim Klassen’s brush 2204 from the brushes set in her Cloth and Paper Collection. Any kind of light spray textured brush would work fine. A Hue/Saturation Adjustment was added to get rid of any tones that were too yellow – it was ruining the overall effect. The Yellows Saturation was set to -74 and a black layer mask was added. Just the yellow items were painted out slightly using my 30% opacity soft round brush again. Also the faces were painted back to a more natural color. The last step involved adding a Composite layer on top and my SJ B&W Border Frame.
This may not be exactly what your taste is in art, but I hope I was able to give you some ideas on what you can do with an image by just playing. I really had no idea where it would end up, but by trying different effects, I was able to find something that is both personal to me and I would not mind hanging up in my home. I do not consider myself an artist in the strictest sense, but I do look at some of my work and feel that it does express an artistic flair that represents me, and that to me is art!…..Digital Lady Syd